Subject Area: Computing

Subject Leader : R. Altoft


At Brandesburton School we understand that technology is everywhere and will play a pivotal part in our children’s lives. We believe in the need to model and educate our pupils on how to use technology positively, responsibly and safely. We want our pupils to be creators not consumers and our curriculum, which encompasses computer science, information technology and digital literacy reflects this.

We want our pupils to use and share their learning in creative ways and understand that technology can allow them to do this. We hope to provide a knowledge rich curriculum, balanced with opportunities for pupils to apply their knowledge creatively, which will in turn will help our pupils become skillful computer scientists. We encourage staff to try and embed computing across the whole curriculum to make learning creative, accessible and fun.


We have created a comprehensive skills progression and long term plans to ensure every element of the computing curriculum is covered. The skills progressions build year or year to deepen and challenge our learners. As a school we use many of the units from Purple Mash in order to ensure a progressive approach and


We encourage our children to enjoy and value the curriculum we deliver. We constantly ask the WHY behind their learning in order to develop learners who discuss, reflect and appreciate the impact computing has on their learning and development.


Through the computing curriculum, pupils will develop an understanding of the following key concepts. These concepts are revisited through different units as pupils move through the school. By the end of primary school, children will know and understand these key concepts.

Digital Literacy –  Online Safety / Digital awareness & communication

  • Becoming a responsible digital citizen – understanding digital footprint and how to use and navigate internet safely.  (yellow on long term plan)

Information Technology – Data Handling / Creating Digital Media and Content / Presenting Information

  • Using Computers in a purposeful way – research, create, edit, and manage files. (blue on long term plan)

Computer Science – Computer programming and game creation / How computers and networks work

  • Understanding how Computers and networks work, learning foundation principles of Computer Programming. (red on long term plan)

End Points:

By the end of EYFS pupils will:

  • Recognise that a range of technology is used in places such as homes and schools.
  • Be able to select and use technology for particular purposes. This includes operating and completing a range of simple programs with an understanding of what they can achieve.

By the end of KS1 pupils will:

  • Have developed the basic skills of computer science to create simple programs which employ the use of algorithms, with an understanding of what algorithms are.
  • Be able to find errors in their programs and predict outcomes.
  • Know how to keep themselves safe online in a range of ways including how to respond to inappropriate contact and content.
  • Have a secure understanding and range of information technology skills.
  • Be able to locate and handle information from a range of digital sources including the online world.

By the end of Key Stage 2 pupils will:

  • Have developed further skills to create and manipulate programs, using elements such as variables and debugging to accomplish specific goals.
  • Have a secure understanding of the role of algorithms and be able to successfully use them.
  • Have a secure understanding of how to keep themselves safe online. This includes identity and password security and identifying inappropriate and inaccurate content
  • Have a sound knowledge of how to be a positive and responsible member of the online community.
  • Be able to select and manipulate software and online resources to create their own digital content.
  • Have a range of skills including being able to analyse, evaluate and present information on a range of devices for specific purposes.

Progression of Skill

Our progressive objectives show what pupils should know and be able to do in each aspect of computing by the end of each year group. The key concepts of computing are developed through each unit of work. These are used to support planning and the ongoing assessments of pupils’ work.

Pupil Voice